Where this is going.

Direction, not fixed dates. The focus is a stronger PC-first MMORPG foundation, then Early Access readiness, then wider systems shaped by community feedback. A long-term fitness companion layer sits beyond all of that.

IconicQuest roadmap updated May 2026

Current Alpha Foundation

Persistent multiplayer, PvE-first pacing, combat, loot, crafting, enchanting, quests, gathering, party system, teleport, and the current level 1-20 loop target.

Next Build Focus

UI and progression polish, quest expansion, player interaction improvements, trade, gathering upgrades, and a level 9 solo class dungeon with specializations.

Early Access Target

Stronger levels 1-20 vertical slice, Ranger and Mystic, PvP readiness, mounts, combat refinement, balance, stability, and community testing.

This roadmap moves with the build.

The Discord is where changes, tradeoffs, and priorities get discussed first. Founders get Alpha access now and help keep the work moving.